Product configurator
Five products, real rule constraints, live SKU and BOM.
Drive a full configurator: swap materials, toggle parts, change variants, and watch the rules engine reject the combinations your factory cannot build.
Demos
Every demo generates its own data in your browser: no model downloads, no account, no vendor watching you evaluate them. Frame rate and triangle count are on screen because we publish those numbers on everything we ship.
Five products, real rule constraints, live SKU and BOM.
Drive a full configurator: swap materials, toggle parts, change variants, and watch the rules engine reject the combinations your factory cannot build.
A synthetic drone survey of a plant, 400k points, coloured five ways.
Recolour a point cloud by elevation, intensity, classification, RGB or scan angle. Slide the density down and watch the frame rate climb — the trade-off every survey viewer makes.
What a captured room looks like when you stop pretending it is a mesh.
A splat-style reconstruction of a retail showroom — soft, photographic, and completely unmeshable. Toggle between splat and wireframe-mesh interpretation of the same capture.
Plan a flight, watch coverage, get the honest battery answer.
Set altitude, overlap and sensor, then fly the mission. Ground sample distance, flight time, battery swaps and photo count all recompute live — including the ones that make the plan impossible.
Twelve machines, live-ish telemetry, one bottleneck you can find in ten seconds.
A production line rendering its own state: OEE, cycle time, alarms and WIP shown on the geometry rather than beside it. Click a machine, scrub the shift, watch the bottleneck move.
Six joints, a reach envelope, and the collision nobody costed for.
Drive each axis by hand or run a pick-and-place cycle. The reach envelope and the cell footprint update live — which is how you find out the fence is 400 mm too close.
Roughness, metalness, clearcoat and the lighting that sells them.
A grid of the same shape under one material, driven by live sliders. Change the environment and watch which finishes survive it — the reason merchandising and engineering argue.
Watch 94% of the triangles leave without taking the silhouette with them.
Slide the decimation ratio and see triangle count, estimated payload and silhouette error move together. The wireframe overlay shows where the budget actually went.
Twenty-five thousand configurations. Some of them unbuildable. Which ones, exactly?
Enumerate every permutation of a product's option set, apply the rule graph, and see which combinations are valid, warned or blocked — plus what photographing them all would cost.
Step a 412 MB CAD assembly down to a 610 kB web asset, one stage at a time.
Run the six pipeline stages against a synthetic source file and watch size, triangle count and build time change at each step — including the gate that fails the build.
Twenty-six formats, eight capability axes, no marketing.
Filter every format we ingest or emit by category and capability, then read the honest note on where each one breaks.
The only demo that reliably stops a return before it happens.
Place a configured product into a synthetic room at true scale, against a doorway, a ceiling height and a sofa you can move. Answers 'will it fit' without a tape measure.
Plan the shoot, then watch which surfaces never reconstruct.
Lay out camera stations for a rig, then test every point on the subject against every camera. Points that never get enough clean views come back red — they are the holes a real solve hands you.
Real point-to-plane ICP — including the way it fails convincingly.
Align two overlapping scans with a genuine ICP solver running in the tab. Watch the residual fall, then check it against ground truth and find out whether the number meant anything.
Capture on a phone, ship to the web and to AR — and meet the USDZ tax.
Walk a phone scan from capture through cleanup, decimation, baking and compression to a file a product page can load. The mesh on screen is rebuilt at whatever triangle budget the pipeline lands on.
What survives a hop, what degrades, and what a chain quietly destroys.
Pick a source and a target and see exactly which properties survive — derived from each format's declared capabilities across 26 formats and 17 properties, rather than from a hand-written matrix.
Drop the real solids in and find out what the spreadsheet got wrong.
A Rapier rigid-body simulation of products dropping into a carton. Measures where they actually settle, rather than dividing one volume by another.
The same Threlte scene, on a headset — and an honest support check.
A product showroom wrapped in @threlte/xr, with controller and hand tracking mounted and live WebXR capability detection.
Why your model disappears at the edge of the screen.
Sphere, AABB and OBB bounds tested against a live frustum, with the culled fraction and the wasted draws counted every frame.
Same triangles, one draw call or four thousand. Measured here, on your device.
One scene rendered two ways — an InstancedMesh versus one mesh per object — with the frame rate measured live rather than quoted.
Configure a product, then see the exact payload Shopify, Woo or commercetools receives.
The same configuration rendered into twelve platforms' cart, order and BOM payloads — generated live from whatever you configure.
Multiple pieces in a room, then a whole tower — bounds, clearance and the maths that scales.
Furniture laid out in a real room with its bounding volumes and clearance zones drawn, then the same analysis across a twenty-storey building.
Train a 3D Gaussian Splat in the browser — from photos, while you watch.
A working 3D Gaussian Splatting optimiser: eight ray-traced views go in, anisotropic Gaussians come out, and every number on screen is measured during the run.
By theme
Scenes that end in a priced, buildable SKU.
Point clouds, splats and drone survey — the as-built world.
Twins, cells and machines that report on themselves.
The unglamorous machinery that makes the rest possible.
Physics, XR, layout and the culling maths every real scene needs.
Send us a CAD assembly, a scan or a catalogue export. The Feasibility Sprint puts your real product through the whole pipeline in two weeks, and ends in a go or a no-go.
We reply to every enquiry within one business day, in your timezone — with a frame budget, not a brochure.